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path: root/editor/shader_globals_editor.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialogHugo Locurcio2024-03-051-0/+2
* Improve "Add" button consistency in Project SettingsChristian Kaiser2024-01-111-0/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add per-scene UndoRedokobewi2022-08-221-1/+0
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-5/+5
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Style: Add missing copyright headersRémi Verschelde2020-05-101-0/+30
* Implement global and per instance shader uniforms.Juan Linietsky2020-04-171-0/+38