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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 15:06:57 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 19:49:50 +0200 |
commit | f8ab79e68af20e18e1d868b64d6dfd0c429bc554 (patch) | |
tree | a9d2df2e2df939c189135b1c36a01e06b37b80b2 /editor/shader_globals_editor.h | |
parent | 53317bbe146dd19a919685df8d846c55568daba1 (diff) | |
download | redot-engine-f8ab79e68af20e18e1d868b64d6dfd0c429bc554.tar.gz |
Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
Diffstat (limited to 'editor/shader_globals_editor.h')
-rw-r--r-- | editor/shader_globals_editor.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/shader_globals_editor.h b/editor/shader_globals_editor.h index 3b337e07de..d29052eaee 100644 --- a/editor/shader_globals_editor.h +++ b/editor/shader_globals_editor.h @@ -43,12 +43,12 @@ class ShaderGlobalsEditorInterface; class ShaderGlobalsEditor : public VBoxContainer { GDCLASS(ShaderGlobalsEditor, VBoxContainer) - ShaderGlobalsEditorInterface *interface; - EditorInspector *inspector; + ShaderGlobalsEditorInterface *interface = nullptr; + EditorInspector *inspector = nullptr; - LineEdit *variable_name; - OptionButton *variable_type; - Button *variable_add; + LineEdit *variable_name = nullptr; + OptionButton *variable_type = nullptr; + Button *variable_add = nullptr; void _variable_added(); void _variable_deleted(const String &p_variable); |