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authorYuri Sizov <yuris@humnom.net>2023-08-11 15:55:47 +0200
committerYuri Sizov <yuris@humnom.net>2023-08-12 13:32:59 +0200
commit2445414aa0a1c84b0894a61c1157cc5bee347b4a (patch)
treeaf96504e170223555fee93c35fa0fa1b71935e26 /editor/shader_globals_editor.h
parent4714e95896c8db02616ea6ec7f9aff92dec1cae4 (diff)
downloadredot-engine-2445414aa0a1c84b0894a61c1157cc5bee347b4a.tar.gz
Avoid unnecessary inspector updates when loading or switching scenes
This should result in some noticeable performance improvements, aside from fixing bugs due to conflicts in logic. This also simplifies some related code identified while debugging.
Diffstat (limited to 'editor/shader_globals_editor.h')
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