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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-01-28 00:10:31 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-01-28 00:12:32 +0100 |
commit | 2423f75585bdb22e2d2bfc968dfb3ae3933a96d6 (patch) | |
tree | 1796ea56d3d70a11baea05be1b6f6c9c6bf3b5c6 /main | |
parent | 096bf873bc44a942ba7d5c4e52bf089fda6fdd6b (diff) | |
download | redot-engine-2423f75585bdb22e2d2bfc968dfb3ae3933a96d6.tar.gz |
Improve the error message displayed when the PCK file can't be found
This explains what to do if the executable was renamed, which is helpful
for people exporting projects.
Diffstat (limited to 'main')
-rw-r--r-- | main/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index 0ff392978a..88d4dcc1fc 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #ifdef TOOLS_ENABLED editor = false; #else - String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n"; + const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n"; OS::get_singleton()->print("%s", error_msg.ascii().get_data()); OS::get_singleton()->alert(error_msg); |