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author | Juan Linietsky <juan@godotengine.org> | 2020-02-19 16:27:19 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-20 08:24:50 +0100 |
commit | 69c95f4b4c128a22777af1e155bc24c7033decca (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /modules/bullet/area_bullet.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
download | redot-engine-69c95f4b4c128a22777af1e155bc24c7033decca.tar.gz |
Reworked signal connection system, added support for Callable and Signal objects and made them default.
Diffstat (limited to 'modules/bullet/area_bullet.cpp')
-rw-r--r-- | modules/bullet/area_bullet.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 7806145390..e8a5c1475a 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -117,7 +117,7 @@ void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer: call_event_res[3] = 0; // other_body_shape ID call_event_res[4] = 0; // self_shape ID - Variant::CallError outResp; + Callable::CallError outResp; areaGodoObject->call(event.event_callback_method, (const Variant **)call_event_res_ptr, 5, outResp); } |