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| author | Andrea Catania <info@andreacatania.com> | 2018-09-10 07:55:11 +0200 |
|---|---|---|
| committer | Andrea Catania <info@andreacatania.com> | 2018-09-10 07:55:11 +0200 |
| commit | b252e66414c2dc70f5e36045e4f0144dd29147cc (patch) | |
| tree | 734eee206e5fdc9ad33693a30cb59e3f2a8c3ae4 /modules/bullet/bullet_physics_server.h | |
| parent | af290f7b7d0ea22fbb8d4c3ca5c5a8fb72a30a7e (diff) | |
| download | redot-engine-b252e66414c2dc70f5e36045e4f0144dd29147cc.tar.gz | |
Fiex bullet crash
Diffstat (limited to 'modules/bullet/bullet_physics_server.h')
| -rw-r--r-- | modules/bullet/bullet_physics_server.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index e9c568d605..87719383f8 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -61,7 +61,7 @@ class BulletPhysicsServer : public PhysicsServer { mutable RID_Owner<JointBullet> joint_owner; private: - /// This is used when a collision shape is not active, so the bullet compound shapes index are always sync with godot index + /// This is used as replacement of collision shape inside a compound or main shape static btEmptyShape *emptyShape; public: |
