diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /modules/bullet/collision_object_bullet.h | |
parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) | |
download | redot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'modules/bullet/collision_object_bullet.h')
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index d14fdd3301..ea06cecb17 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -31,11 +31,11 @@ #ifndef COLLISION_OBJECT_BULLET_H #define COLLISION_OBJECT_BULLET_H +#include "core/math/transform.h" +#include "core/math/vector3.h" +#include "core/object.h" #include "core/vset.h" -#include "object.h" #include "shape_owner_bullet.h" -#include "transform.h" -#include "vector3.h" #include <LinearMath/btTransform.h> |