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authorCamille Mohr-Daurat <pouleyKetchoup@gmail.com>2021-11-18 12:04:41 -0700
committerGitHub <noreply@github.com>2021-11-18 12:04:41 -0700
commit756eab200b41f842a5480681f5c48905ffbb88b0 (patch)
tree92f5eebfd2281ff2848f6169f1fb364c92bfbebb /modules/bullet/collision_object_bullet.h
parentb7260e04cc2aa66b2aa091cfb508cbf4a14dc677 (diff)
parent0d3e8538ef4703955499fc0f8d532a99c92cb689 (diff)
downloadredot-engine-756eab200b41f842a5480681f5c48905ffbb88b0.tar.gz
Merge pull request #42306 from madmiraal/fix-39947
Update Bullet Area overlaps when Area properties or shapes change.
Diffstat (limited to 'modules/bullet/collision_object_bullet.h')
-rw-r--r--modules/bullet/collision_object_bullet.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index 944ab89b87..6d2c564e44 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -128,7 +128,7 @@ protected:
/// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea)
/// This array is used mainly to know which area hold the pointer of this object
Vector<AreaBullet *> areasOverlapped;
- bool isTransformChanged = false;
+ bool updated = false;
public:
CollisionObjectBullet(Type p_type);
@@ -206,9 +206,9 @@ public:
Transform3D get_transform() const;
virtual void set_transform__bullet(const btTransform &p_global_transform);
virtual const btTransform &get_transform__bullet() const;
-
- bool is_transform_changed() const { return isTransformChanged; }
virtual void notify_transform_changed();
+
+ bool is_updated() const { return updated; }
};
class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet {