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authorShyRed <ShyRed@users.noreply.github.com>2019-03-24 10:38:31 +0100
committerShyRed <ShyRed@users.noreply.github.com>2019-04-23 18:06:48 +0200
commita9d4cde0f5abc399332dde0c7415b99a5796eb34 (patch)
tree1063803662cb51ad51ac81063a8e532fb3d30cc6 /modules/bullet/collision_object_bullet.h
parent6098a7f1914f64c77d689f54d5432095911b744f (diff)
downloadredot-engine-a9d4cde0f5abc399332dde0c7415b99a5796eb34.tar.gz
Allow adding disabled shapes
Adds the ability to directly add disabled shapes to a collision object. Before this commit a shape has always been assumed to be enabled and had to be disabled in an extra step.
Diffstat (limited to 'modules/bullet/collision_object_bullet.h')
-rw-r--r--modules/bullet/collision_object_bullet.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index 2d4e5c4f1a..e65bc52caf 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -224,7 +224,7 @@ public:
_FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; }
- void add_shape(ShapeBullet *p_shape, const Transform &p_transform = Transform());
+ void add_shape(ShapeBullet *p_shape, const Transform &p_transform = Transform(), bool p_disabled = false);
void set_shape(int p_index, ShapeBullet *p_shape);
int get_shape_count() const;