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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:41:43 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 21:57:34 +0200 |
commit | 0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (patch) | |
tree | 198d4ff7665d89307f6ca2469fa38620a9eb1672 /modules/bullet/godot_ray_world_algorithm.cpp | |
parent | 07bc4e2f96f8f47991339654ff4ab16acc19d44f (diff) | |
download | redot-engine-0ee0fa42e6639b6fa474b7cf6afc6b1a78142185.tar.gz |
Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
Diffstat (limited to 'modules/bullet/godot_ray_world_algorithm.cpp')
-rw-r--r-- | modules/bullet/godot_ray_world_algorithm.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index fbb336ca56..a84f3511ba 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -98,12 +98,13 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo if (btResult.hasHit()) { btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); - if (depth > -RAY_PENETRATION_DEPTH_EPSILON) + if (depth > -RAY_PENETRATION_DEPTH_EPSILON) { depth = 0.0; + } - if (ray_shape->getSlipsOnSlope()) + if (ray_shape->getSlipsOnSlope()) { resultOut->addContactPoint(btResult.m_hitNormalWorld, btResult.m_hitPointWorld, depth); - else { + } else { resultOut->addContactPoint((ray_transform.getOrigin() - to.getOrigin()).normalize(), btResult.m_hitPointWorld, depth); } } |