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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 18:49:16 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 14:54:04 +0100 |
commit | eaae4b6408361eb34363adcb22a08046f43147f4 (patch) | |
tree | 4baf4cd8758696d260bef2cb149e27bf3135a284 /modules/bullet/soft_body_bullet.cpp | |
parent | 9a7dbc2acafdd04ff0fe09bc5f4838b4920348a8 (diff) | |
download | redot-engine-eaae4b6408361eb34363adcb22a08046f43147f4.tar.gz |
Renamed 2D and 3D nodes to make their types explicit
Fixes #30736.
Diffstat (limited to 'modules/bullet/soft_body_bullet.cpp')
-rw-r--r-- | modules/bullet/soft_body_bullet.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index f21206dd0d..fb36a0d3e1 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -32,7 +32,7 @@ #include "bullet_types_converter.h" #include "bullet_utilities.h" -#include "scene/3d/soft_body.h" +#include "scene/3d/soft_body_3d.h" #include "space_bullet.h" SoftBodyBullet::SoftBodyBullet() : |