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path: root/modules/bullet/soft_body_bullet.cpp
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* Remove unused Bullet module and thirdparty codeRémi Verschelde2022-03-091-456/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Fix SoftDynamicBody3D crash when setting disable modePouleyKetchoupp2021-10-211-0/+1
* Replace references to VisualServer in code comments with RenderingServerHugo Locurcio2021-10-071-4/+4
* Fix crash when pinned SoftBody point is out of rangeHaoyu Qiu2021-10-041-8/+18
* Remove scene code in physics serversPouleyKetchoupp2021-10-011-14/+19
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-2/+2
* Merge pull request #46937 from nekomatata/soft-body-supportRémi Verschelde2021-03-201-44/+19
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| * SoftBody support in GodotPhysics 3DPouleyKetchoupp2021-03-181-44/+19
* | Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
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* Make Servers truly Thread Safereduz2021-02-101-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Revert "Optimized physics object spawn time and optimized shape usage when th...Andrea Catania2020-10-081-4/+2
* Revert "- Enhanced the flush mechanism by flushing only needed thing."Andrea Catania2020-10-081-9/+9
* - Enhanced the flush mechanism by flushing only needed thing.Andrea Catania2020-07-271-9/+9
* Optimized physics object spawn time and optimized shape usage when the shape ...Andrea Catania2020-06-241-2/+4
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-8/+15
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-6/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-12/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Renaming of servers for coherency.Juan Linietsky2020-03-271-8/+8
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-1/+1
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-7/+7
* Make softbody completelly stiff to attachment pointAndrea Catania2020-02-091-0/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Optimitzed area overlap checksAndrea Catania2018-10-071-6/+0
* Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde2018-09-281-4/+4
* Fixed SoftBody pinned point offset calculationAndrea Catania2018-08-031-1/+1
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-8/+8
* Implemented Soft bodyAndreaCatania2018-07-231-155/+319
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-3/+6
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-2/+12
* Bullet physics engine implementationAndreaCatania2017-11-041-0/+303