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authorAndrea Catania <info@andreacatania.com>2020-10-08 12:22:59 +0200
committerAndrea Catania <info@andreacatania.com>2020-10-08 12:22:59 +0200
commit1829c67762f3bf71a4991b25bbc207754671754c (patch)
tree148f5d81a46a7eedf8941412e4967bbbf3cdff3b /modules/bullet/space_bullet.h
parent8827e315d4a8be4a29a1207f647179de121d2f7b (diff)
downloadredot-engine-1829c67762f3bf71a4991b25bbc207754671754c.tar.gz
Revert "Optimized physics object spawn time and optimized shape usage when the shape is not scaled"
This reverts commit 7709a8349354b469361ec7e1429af0dc8af80b2a.
Diffstat (limited to 'modules/bullet/space_bullet.h')
-rw-r--r--modules/bullet/space_bullet.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index aa9a70594e..de281064af 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -110,7 +110,6 @@ class SpaceBullet : public RIDBullet {
real_t linear_damp = 0.0;
real_t angular_damp = 0.0;
- Vector<CollisionObjectBullet *> collision_objects;
Vector<AreaBullet *> areas;
Vector<Vector3> contactDebug;
@@ -151,9 +150,6 @@ public:
void remove_area(AreaBullet *p_area);
void reload_collision_filters(AreaBullet *p_area);
- void register_collision_object(CollisionObjectBullet *p_object);
- void unregister_collision_object(CollisionObjectBullet *p_object);
-
void add_rigid_body(RigidBodyBullet *p_body);
void remove_rigid_body(RigidBodyBullet *p_body);
void reload_collision_filters(RigidBodyBullet *p_body);