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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-03 19:40:47 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-07 11:14:30 +0200 |
commit | bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch) | |
tree | 4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /modules/gdnative/pluginscript/pluginscript_script.cpp | |
parent | b0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff) | |
download | redot-engine-bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f.tar.gz |
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_script.cpp')
-rw-r--r-- | modules/gdnative/pluginscript/pluginscript_script.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 5380858582..2b4ceda49d 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -334,9 +334,9 @@ Error PluginScript::reload(bool p_keep_state) { // rpc_mode is passed as an optional field and is not part of MethodInfo Variant var = v["rpc_mode"]; if (var != Variant()) { - MultiplayerAPI::RPCConfig nd; + Multiplayer::RPCConfig nd; nd.name = mi.name; - nd.rpc_mode = MultiplayerAPI::RPCMode(int(var)); + nd.rpc_mode = Multiplayer::RPCMode(int(var)); // TODO Transfer Channel if (_rpc_methods.find(nd) == -1) { _rpc_methods.push_back(nd); @@ -345,7 +345,7 @@ Error PluginScript::reload(bool p_keep_state) { } // Sort so we are 100% that they are always the same. - _rpc_methods.sort_custom<MultiplayerAPI::SortRPCConfig>(); + _rpc_methods.sort_custom<Multiplayer::SortRPCConfig>(); Array *signals = (Array *)&manifest.signals; for (int i = 0; i < signals->size(); ++i) { @@ -484,7 +484,7 @@ int PluginScript::get_member_line(const StringName &p_member) const { return -1; } -const Vector<MultiplayerAPI::RPCConfig> PluginScript::get_rpc_methods() const { +const Vector<Multiplayer::RPCConfig> PluginScript::get_rpc_methods() const { return _rpc_methods; } |