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authorJuan Linietsky <reduzio@gmail.com>2014-10-12 02:13:22 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-12 02:13:22 -0300
commit948fd83cdded7fed77ae5213101c1a2ece580434 (patch)
treea6953095dc4feaac1485c04b35039b85f1a95534 /modules/gdscript/gd_script.cpp
parent37354da5b0dc1dc8dcfd9d844e593935311f4f8f (diff)
downloadredot-engine-948fd83cdded7fed77ae5213101c1a2ece580434.tar.gz
Little Bits
-=-=-=-=-=- -fix duplicate function bug when creating script callback in editor -fix bug where hiding lights does not work -fix 2D audio listener bug (romulox_x reported) -fix exported properties with inheritance bug -fix timer autostart (make it not work on editor) -reactivate first camara found if viewport runs out of active camera -option to hide gizmos in viewport -changed skeleton gizmo because it sucks -Make convex shapes using CollisionShape visible (use quickhull class) -fix up menu when editing a mesh, to export collision, navmesh, convex, etc. from it. -make a menu option to show SRGB in 3D editor views by default -make option to edit default light direction in viewport settings -make option to edit default ambient light in viewport settings -make software conversion of linear->RGB if hardware support not found
Diffstat (limited to 'modules/gdscript/gd_script.cpp')
-rw-r--r--modules/gdscript/gd_script.cpp27
1 files changed, 25 insertions, 2 deletions
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 196e328769..f0ef69df5b 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -1626,9 +1626,11 @@ void GDScript::set_source_code(const String& p_code) {
source=p_code;
}
-void GDScript::update_exports() {
+
+void GDScript::_update_exports(Set<PlaceHolderScriptInstance*> *p_instances) {
#ifdef TOOLS_ENABLED
+
String basedir=path;
if (basedir=="")
@@ -1645,8 +1647,20 @@ void GDScript::update_exports() {
const GDParser::Node* root = parser.get_parse_tree();
ERR_FAIL_COND(root->type!=GDParser::Node::TYPE_CLASS);
+
+
const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root);
+ if (c->extends_used && String(c->extends_file)!="") {
+
+ Ref<GDScript> bf = ResourceLoader::load(c->extends_file);
+ if (bf.is_valid()) {
+
+ bf->_update_exports(p_instances);
+
+ }
+ }
+
List<PropertyInfo> plist;
Map<StringName,Variant> default_values;
@@ -1660,10 +1674,19 @@ void GDScript::update_exports() {
}
- for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
+ for (Set<PlaceHolderScriptInstance*>::Element *E=p_instances->front();E;E=E->next()) {
E->get()->update(plist,default_values);
}
+#endif
+}
+
+void GDScript::update_exports() {
+
+#ifdef TOOLS_ENABLED
+
+ _update_exports(&placeholders);
+
#endif
}