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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-07 02:18:55 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-10-07 02:18:55 +0200 |
commit | ac723b3e44855e67f31fa8a69fd8a90f828d526d (patch) | |
tree | fddd605e2d157ae8f84a2365ad3c14a9b4508caa /modules/gdscript/gdscript_cache.cpp | |
parent | 6916349697a4339216469e9bf5899b983d78db07 (diff) | |
download | redot-engine-ac723b3e44855e67f31fa8a69fd8a90f828d526d.tar.gz |
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
This makes it easier to discover the UV2 generation functionality
on primitive meshes.
Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
0 files changed, 0 insertions, 0 deletions