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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-27 16:56:08 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-04-27 16:56:08 +0200 |
commit | c4a9d3212689a54679eebbce0a8525bd027ba101 (patch) | |
tree | 3bd7bca690fb4eaad98df7c9b085797d3e668c97 /modules/gdscript/gdscript_cache.cpp | |
parent | 190f1588ccd813739b248e11c74c7b375e88a47a (diff) | |
parent | 0ba6048ad3c945e2bd1d0114b5095535c22103ce (diff) | |
download | redot-engine-c4a9d3212689a54679eebbce0a8525bd027ba101.tar.gz |
Merge pull request #76264 from vnen/gdscript-static-variales
Add support for static variables in GDScript
Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
-rw-r--r-- | modules/gdscript/gdscript_cache.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index a009e8e0a8..126fccbbf0 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -342,6 +342,16 @@ Error GDScriptCache::finish_compiling(const String &p_owner) { return err; } +void GDScriptCache::add_static_script(Ref<GDScript> p_script) { + ERR_FAIL_COND_MSG(p_script.is_null(), "Trying to cache empty script as static."); + ERR_FAIL_COND_MSG(!p_script->is_valid(), "Trying to cache non-compiled script as static."); + singleton->static_gdscript_cache[p_script->get_fully_qualified_name()] = p_script; +} + +void GDScriptCache::remove_static_script(const String &p_fqcn) { + singleton->static_gdscript_cache.erase(p_fqcn); +} + Ref<PackedScene> GDScriptCache::get_packed_scene(const String &p_path, Error &r_error, const String &p_owner) { MutexLock lock(singleton->mutex); |