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author | Eoin O'Neill <eoinoneill1991@gmail.com> | 2023-10-16 21:02:46 -0700 |
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committer | Eoin O'Neill <eoinoneill1991@gmail.com> | 2023-10-16 21:02:46 -0700 |
commit | f17a569ccfe3ceb8ce77b935f92c24aa5cd51c16 (patch) | |
tree | 7dd2c7a6b1b9aa8b591b10fe2d01e99bc7d2779a /modules/gdscript/gdscript_cache.cpp | |
parent | fd33c7b32f54e9ac3d346be718618575338cd7ef (diff) | |
download | redot-engine-f17a569ccfe3ceb8ce77b935f92c24aa5cd51c16.tar.gz |
Fix bug where TileMap will not update material correct on assignment
This seemed to be a simple case of a missing condition in an if
statement with a few different flags. I'm not super familiar with the
tilemap code but hopefully this is the correct place to add this check.
Fixes #83474
Diffstat (limited to 'modules/gdscript/gdscript_cache.cpp')
0 files changed, 0 insertions, 0 deletions