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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-12 12:14:42 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-12 12:14:42 +0100 |
commit | bc807766182ee52902464faa4cbf34756b0c868b (patch) | |
tree | 0d9d7ef5750c2d2ef2a52cec0896491a46721e4b /modules/gdscript/gdscript_lambda_callable.h | |
parent | 10e820a783e4e8d379e8f55a54c1dc0bc3c5a203 (diff) | |
parent | 271511726b02848783904429c8dde857f6266429 (diff) | |
download | redot-engine-bc807766182ee52902464faa4cbf34756b0c868b.tar.gz |
Merge pull request #84659 from RandomShaper/fix_lambda_cross_thread
Fix lambda cross-thread dynamics
Diffstat (limited to 'modules/gdscript/gdscript_lambda_callable.h')
-rw-r--r-- | modules/gdscript/gdscript_lambda_callable.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h index ee7d547544..d961f18852 100644 --- a/modules/gdscript/gdscript_lambda_callable.h +++ b/modules/gdscript/gdscript_lambda_callable.h @@ -45,7 +45,7 @@ class GDScriptLambdaCallable : public CallableCustom { GDScriptFunction *function = nullptr; Ref<GDScript> script; uint32_t h; - GDScript::UpdatableFuncPtrElement updatable_func_ptr_element; + GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr; Vector<Variant> captures; @@ -72,7 +72,7 @@ class GDScriptLambdaSelfCallable : public CallableCustom { Ref<RefCounted> reference; // For objects that are RefCounted, keep a reference. Object *object = nullptr; // For non RefCounted objects, use a direct pointer. uint32_t h; - GDScript::UpdatableFuncPtrElement updatable_func_ptr_element; + GDScript::UpdatableFuncPtrElement *updatable_func_ptr_element = nullptr; Vector<Variant> captures; |