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author | Riteo <riteo@posteo.net> | 2023-09-24 04:35:06 +0200 |
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committer | Riteo <riteo@posteo.net> | 2023-09-24 04:36:58 +0200 |
commit | 4fd6777cf461b1066e1a4428a746e8f8e99d4d9a (patch) | |
tree | 4a28dacf9ed38e4a5b413d9b145c6cf7e9d1d596 /modules/gdscript/gdscript_rpc_callable.cpp | |
parent | c12d63556b5c1da03a00dd4c45c40e60bd8d68c2 (diff) | |
download | redot-engine-4fd6777cf461b1066e1a4428a746e8f8e99d4d9a.tar.gz |
Linux/OpenGL: don't force vsync in the editor
I couldn't tell whether this has an actual purpose and it feels more
like a debug remnant.
We also need to be able to disable vsync in the editor for the WIP
Wayland backend (in the EGL driver) as it does manual frame throttling.
Diffstat (limited to 'modules/gdscript/gdscript_rpc_callable.cpp')
0 files changed, 0 insertions, 0 deletions