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author | aaronp64 <aaronp.code@gmail.com> | 2024-05-11 20:13:29 -0400 |
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committer | aaronp64 <aaronp.code@gmail.com> | 2024-05-11 20:13:29 -0400 |
commit | 245be6f9c141d018620b05cadce82be2e1381c1d (patch) | |
tree | 9e1a0019f368f9c0193f3a59fb06d8a3509df756 /modules/gdscript/language_server/gdscript_extend_parser.cpp | |
parent | bdc0316217940a8ccc80ce536547d42e6477adf4 (diff) | |
download | redot-engine-245be6f9c141d018620b05cadce82be2e1381c1d.tar.gz |
Move "Add a new scene" button when Scene Tabs settings change
Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls. Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.
Fixes #91850
Diffstat (limited to 'modules/gdscript/language_server/gdscript_extend_parser.cpp')
0 files changed, 0 insertions, 0 deletions