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authorRémi Verschelde <rverschelde@gmail.com>2024-01-03 08:51:00 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-01-03 08:51:08 +0100
commit7abaac631bd897154686e6db030904d0af238248 (patch)
treeb1313a7c9fbae53ff25b738219734a6116eecb8e /modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd
parent07b88600b793104b21244aa36d0cc37b689e9b95 (diff)
downloadredot-engine-7abaac631bd897154686e6db030904d0af238248.tar.gz
Fixup SDFGI shader compilation error after #80390
My mistake, I added this when rebasing and didn't notice that it was a .glsl file and thus the availability of Math was not confirmed by the C++ compiler.
Diffstat (limited to 'modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.gd')
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