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authorywmaa <ywmaa.personal@gmail.com>2023-10-15 03:48:52 +0300
committerRémi Verschelde <rverschelde@gmail.com>2024-09-29 00:36:09 +0200
commit0a9ad8f9de825a14d112d9ebd0674a9c82f56e12 (patch)
tree38101f70d58a0f69b12b8c11eb068833fe4bc356 /modules/gdscript/tests/scripts/parser/errors/variable_conflicts_function.out
parent76a135926aef1f02f27e4e09093787f2c670956d (diff)
downloadredot-engine-0a9ad8f9de825a14d112d9ebd0674a9c82f56e12.tar.gz
Implement vertex shading
This adds support in all backends, but the Compatibility renderer works the best. Mobile and Forward+ can only support one directional light shader (the first in the tree) While the Compatibility renderer supports any number of shadows. Co-authored-by: Clay John <claynjohn@gmail.com>
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