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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-04-25 20:26:32 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-05-08 17:13:14 +0200 |
commit | e52c9cd9f13f9e8d3be93d1de051a143c632e3e1 (patch) | |
tree | 4497c1386e2da0c30b115690e90af37f3aecf7ae /modules/gdscript/tests/scripts/parser/features/class_inheritance_access.gd | |
parent | 2042420bd7f43bb834316d7ca4631ab2fcfcc820 (diff) | |
download | redot-engine-e52c9cd9f13f9e8d3be93d1de051a143c632e3e1.tar.gz |
Tweak appearance of 3D editor gizmo icons
- Use alpha scissor to resolve transparency sorting issues with gizmo
icons relative to other transparent materials in the scene.
This also makes gizmos visible in `screen_texture`, which means
gizmos can now be seen through refractive materials.
Lastly, this reduces the amount of artifacts visible around gizmo
outlines (although they are still present at times).
- Make icons darker when not selected to be less intrusive
(and easier to distinguish when selected).
Diffstat (limited to 'modules/gdscript/tests/scripts/parser/features/class_inheritance_access.gd')
0 files changed, 0 insertions, 0 deletions