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author | Juan Linietsky <juan@godotengine.org> | 2019-07-28 19:58:32 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:29 +0100 |
commit | 4fe3ee1730167b90ec8ae70c871c1dad032981d5 (patch) | |
tree | 98b9f82d3a4defc1560245e40c0ba7b3a674fa81 /modules/glslang/config.py | |
parent | 60c7498cee169b2cd652045ec19bb526d76f9d61 (diff) | |
download | redot-engine-4fe3ee1730167b90ec8ae70c871c1dad032981d5.tar.gz |
Moved the shader source compilation code outside RenderingDevice and Vulkan
Diffstat (limited to 'modules/glslang/config.py')
-rw-r--r-- | modules/glslang/config.py | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/glslang/config.py b/modules/glslang/config.py new file mode 100644 index 0000000000..1c8cd12a2d --- /dev/null +++ b/modules/glslang/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return True + +def configure(env): + pass |