Commit message (Expand) | Author | Age | Files | Lines | |
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* | Add Metal support for macOS (arm64) and iOS | Stuart Carnie | 2024-08-20 | 1 | -2/+2 |
* | Only build glslang if Vulkan or Direct3D 12 rendering is enabled | Hugo Locurcio | 2024-01-11 | 1 | -1/+3 |
* | SCons: Format buildsystem files with psf/black | Rémi Verschelde | 2020-03-30 | 1 | -0/+1 |
* | Moved the shader source compilation code outside RenderingDevice and Vulkan | Juan Linietsky | 2020-02-11 | 1 | -0/+5 |