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* Add Metal support for macOS (arm64) and iOSStuart Carnie2024-08-201-2/+2
* Only build glslang if Vulkan or Direct3D 12 rendering is enabledHugo Locurcio2024-01-111-1/+3
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-0/+1
* Moved the shader source compilation code outside RenderingDevice and VulkanJuan Linietsky2020-02-111-0/+5