diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-12-10 10:48:14 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-12-10 10:48:14 +0100 |
commit | 0c1273629df7941a909716454408ebffb791c1a0 (patch) | |
tree | b79fe29f84d381f35678ceeb2fe1d5701f63f40e /modules/gltf/gltf_document.cpp | |
parent | c9ea6caac827ea00f972989318a4e92caa149291 (diff) | |
parent | 1bbbee384d95ada691a0f6f5b25c76192ba31a50 (diff) | |
download | redot-engine-0c1273629df7941a909716454408ebffb791c1a0.tar.gz |
Merge pull request #69372 from aaronfranke/gltf-cleanup
GLTF module: Clean up lots of includes
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index a3685daf0e..a4be0629c4 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -31,31 +31,23 @@ #include "gltf_document.h" #include "extensions/gltf_spec_gloss.h" -#include "gltf_state.h" #include "core/crypto/crypto_core.h" -#include "core/error/error_macros.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #include "core/io/file_access_memory.h" #include "core/io/json.h" #include "core/io/stream_peer.h" #include "core/math/disjoint_set.h" -#include "core/math/vector2.h" -#include "core/variant/dictionary.h" -#include "core/variant/typed_array.h" -#include "core/variant/variant.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" -#include "scene/2d/node_2d.h" +#include "scene/3d/bone_attachment_3d.h" +#include "scene/3d/camera_3d.h" +#include "scene/3d/importer_mesh_instance_3d.h" +#include "scene/3d/light_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" -#include "scene/3d/node_3d.h" -#include "scene/animation/animation_player.h" -#include "scene/resources/importer_mesh.h" -#include "scene/resources/material.h" -#include "scene/resources/mesh.h" -#include "scene/resources/multimesh.h" +#include "scene/resources/skin.h" #include "scene/resources/surface_tool.h" #include "modules/modules_enabled.gen.h" // For csg, gridmap. |