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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
commit | 3b11e33a099daa0978147a7550dd84ba5dd14f35 (patch) | |
tree | 310a87f4da4bd345fc1b12a3b0965558e5ae01f2 /modules/gltf/gltf_document.cpp | |
parent | 8508f9396d2a063885798593c0cef18265b4c87a (diff) | |
download | redot-engine-3b11e33a099daa0978147a7550dd84ba5dd14f35.tar.gz |
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 3a8cab7e7e..904496b6e3 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5447,7 +5447,7 @@ void GLTFDocument::_convert_multi_mesh_instance_to_gltf( transform = p_multi_mesh_instance->get_transform() * transform; } else if (multi_mesh->get_transform_format() == MultiMesh::TRANSFORM_3D) { transform = p_multi_mesh_instance->get_transform() * - multi_mesh->get_instance_transform(instance_i); + multi_mesh->get_instance_transform(instance_i); } Ref<GLTFNode> new_gltf_node; new_gltf_node.instantiate(); |