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author | Lyuma <xn.lyuma@gmail.com> | 2021-11-01 17:31:59 -0700 |
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committer | Lyuma <xn.lyuma@gmail.com> | 2021-11-01 23:22:45 -0700 |
commit | de93d489012772a9a9eaa0a6b962fa411a1ea06c (patch) | |
tree | 8b82dccf3a363bc436fc5ff419132e622eb3a89f /modules/gltf/gltf_document.cpp | |
parent | 5945f43cc8d18976129e7f59003caf3873c90e22 (diff) | |
download | redot-engine-de93d489012772a9a9eaa0a6b962fa411a1ea06c.tar.gz |
glTF: Fix override materials and non-empty arrays
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 333fc4637d..a5e56640ed 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -795,6 +795,9 @@ Error GLTFDocument::_encode_buffer_views(Ref<GLTFState> state) { buffers.push_back(d); } print_verbose("glTF: Total buffer views: " + itos(state->buffer_views.size())); + if (!buffers.size()) { + return OK; + } state->json["bufferViews"] = buffers; return OK; } @@ -884,6 +887,9 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> state) { accessors.push_back(d); } + if (!accessors.size()) { + return OK; + } state->json["accessors"] = accessors; ERR_FAIL_COND_V(!state->json.has("accessors"), ERR_FILE_CORRUPT); print_verbose("glTF: Total accessors: " + itos(state->accessors.size())); @@ -2112,6 +2118,7 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { if (import_mesh.is_null()) { continue; } + Array instance_materials = state->meshes.write[gltf_mesh_i]->get_instance_materials(); Array primitives; Dictionary gltf_mesh; Array target_names; @@ -2431,7 +2438,14 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { } } - Ref<BaseMaterial3D> mat = import_mesh->get_surface_material(surface_i); + Variant v; + if (surface_i < instance_materials.size()) { + v = instance_materials.get(surface_i); + } + Ref<BaseMaterial3D> mat = v; + if (!mat.is_valid()) { + mat = import_mesh->get_surface_material(surface_i); + } if (mat.is_valid()) { Map<Ref<BaseMaterial3D>, GLTFMaterialIndex>::Element *material_cache_i = state->material_cache.find(mat); if (material_cache_i && material_cache_i->get() != -1) { @@ -2475,6 +2489,9 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) { meshes.push_back(gltf_mesh); } + if (!meshes.size()) { + return OK; + } state->json["meshes"] = meshes; print_verbose("glTF: Total meshes: " + itos(meshes.size())); @@ -3454,6 +3471,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } materials.push_back(d); } + if (!materials.size()) { + return OK; + } state->json["materials"] = materials; print_verbose("Total materials: " + itos(state->materials.size())); @@ -4837,6 +4857,9 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> state) { } } + if (!animations.size()) { + return OK; + } state->json["animations"] = animations; print_verbose("glTF: Total animations '" + itos(state->animations.size()) + "'."); @@ -5057,6 +5080,18 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_to_gltf(Ref<GLTFState> state, MeshInst } Ref<GLTFMesh> gltf_mesh; gltf_mesh.instantiate(); + Array instance_materials; + for (int32_t surface_i = 0; surface_i < current_mesh->get_surface_count(); surface_i++) { + Ref<Material> mat = current_mesh->get_surface_material(surface_i); + if (p_mesh_instance->get_surface_override_material(surface_i).is_valid()) { + mat = p_mesh_instance->get_surface_override_material(surface_i); + } + if (p_mesh_instance->get_material_override().is_valid()) { + mat = p_mesh_instance->get_material_override(); + } + instance_materials.append(mat); + } + gltf_mesh->set_instance_materials(instance_materials); gltf_mesh->set_mesh(current_mesh); gltf_mesh->set_blend_weights(blend_weights); GLTFMeshIndex mesh_i = state->meshes.size(); |