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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-17 09:17:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-17 09:17:35 +0200 |
commit | e72a70de8e7fc64fae7859fe30fffa9732da5602 (patch) | |
tree | 96dba1d697bca625d804b073e2d21dba582ecec0 /modules/gltf/gltf_document.cpp | |
parent | 13064c4ac848d7d8207a8a8b0d1eb02db91f9e62 (diff) | |
parent | 0468bea899fe4806d8358c1cab078f700ab84d22 (diff) | |
download | redot-engine-e72a70de8e7fc64fae7859fe30fffa9732da5602.tar.gz |
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 56dae65831..bd034cbdc5 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5534,6 +5534,10 @@ void GLTFDocument::_convert_skeleton_to_gltf(Skeleton3D *p_skeleton3d, Ref<GLTFS joint_node->set_name(_gen_unique_name(p_state, skeleton->get_bone_name(bone_i))); joint_node->transform = skeleton->get_bone_pose(bone_i); joint_node->joint = true; + + if (p_skeleton3d->has_bone_meta(bone_i, "extras")) { + joint_node->set_meta("extras", p_skeleton3d->get_bone_meta(bone_i, "extras")); + } GLTFNodeIndex current_node_i = p_state->nodes.size(); p_state->scene_nodes.insert(current_node_i, skeleton); p_state->nodes.push_back(joint_node); |