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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-05-10 22:56:35 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2020-05-11 08:17:37 +0200 |
commit | dcf1dc4fe02bbebe86cb13168596a1d3d1d67371 (patch) | |
tree | bff86487cd7be808d00a0b7f68faf46917ffec37 /modules/mono/build_scripts/godot_tools_build.py | |
parent | 6a0473bcc23c096ef9ee929632a209761c2668f6 (diff) | |
download | redot-engine-dcf1dc4fe02bbebe86cb13168596a1d3d1d67371.tar.gz |
C#: Support for building with the dotnet CLI
By adding a reference to the 'Microsoft.NETFramework.ReferenceAssemblies' nuget
package, we can build projects targeting .NET Framework with the dotnet CLI.
By referencing this package we also don't need to install Mono on Linux/macOS
or .NET Framework on Windows, as the assemblies are taken from the package.
Diffstat (limited to 'modules/mono/build_scripts/godot_tools_build.py')
-rw-r--r-- | modules/mono/build_scripts/godot_tools_build.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py index 8e77f3bb44..7391e8790d 100644 --- a/modules/mono/build_scripts/godot_tools_build.py +++ b/modules/mono/build_scripts/godot_tools_build.py @@ -15,7 +15,7 @@ def build_godot_tools(source, target, env): from .solution_builder import build_solution - build_solution(env, solution_path, build_config, restore=True) + build_solution(env, solution_path, build_config) # No need to copy targets. The GodotTools csproj takes care of copying them. |