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authorRémi Verschelde <rverschelde@gmail.com>2023-08-03 18:33:41 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-08-03 18:33:41 +0200
commitbf185e4f70c6f63bee731e7254e9fdc8c8615540 (patch)
tree473b2cfc25ba729ef53b4cf52f213953b844b5b1 /modules/mono/csharp_script.cpp
parent179e3d6ab94bc546721e321802fac32d7016ab4f (diff)
parent03598062fd259aa7198e65a56a157822b0720bc7 (diff)
downloadredot-engine-bf185e4f70c6f63bee731e7254e9fdc8c8615540.tar.gz
Merge pull request #79357 from raulsntos/dotnet/build-button
C#: Move build button to EditorRunBar
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 1ed495943f..f592533a5a 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1197,8 +1197,6 @@ void CSharpLanguage::_editor_init_callback() {
// Add plugin to EditorNode and enable it
EditorNode::add_editor_plugin(godotsharp_editor);
- ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KeyModifierMask::ALT | Key::B);
- ED_SHORTCUT_OVERRIDE("mono/build_solution", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::B);
godotsharp_editor->enable_plugin();
get_singleton()->godotsharp_editor = godotsharp_editor;