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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-09-14 16:21:19 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-14 16:21:19 +0200 |
| commit | de8d38014e7f39866a0db29977369dc234a34f5f (patch) | |
| tree | 5db78f6e7b1a5025b19c7fe8bd955eba49b48b8b /modules/mono/csharp_script.cpp | |
| parent | 3cc01b2824c01d2f231f8a3179cc55cad4b2f4ef (diff) | |
| parent | 913aa270c09e62297b0a060ebdd49ac7df67aaae (diff) | |
| download | redot-engine-de8d38014e7f39866a0db29977369dc234a34f5f.tar.gz | |
Merge pull request #52633 from lewiji/mono-build-solution-shortcut-4.0
Diffstat (limited to 'modules/mono/csharp_script.cpp')
| -rw-r--r-- | modules/mono/csharp_script.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index fab950019f..17846eb281 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -43,8 +43,10 @@ #include "core/os/thread.h" #ifdef TOOLS_ENABLED +#include "core/os/keyboard.h" #include "editor/bindings_generator.h" #include "editor/editor_node.h" +#include "editor/editor_settings.h" #include "editor/node_dock.h" #endif @@ -1353,6 +1355,7 @@ void CSharpLanguage::_editor_init_callback() { // Enable it as a plugin EditorNode::add_editor_plugin(godotsharp_editor); + ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KEY_MASK_ALT | KEY_B); godotsharp_editor->enable_plugin(); get_singleton()->godotsharp_editor = godotsharp_editor; |
