diff options
author | Randolph W. Aarseth II <bioblazepayne@gmail.com> | 2024-10-04 01:37:26 -0700 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2024-10-11 02:25:54 -0400 |
commit | d5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596 (patch) | |
tree | e3d74332dbb7b5fe280d370b94e0fde913d78be8 /modules/mono/editor/GodotTools | |
parent | b52811b83478bd06c5bcf39a93bbf53dd03cc9bf (diff) | |
download | redot-engine-d5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596.tar.gz |
Rebrand Godot to Redot
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow
Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
Diffstat (limited to 'modules/mono/editor/GodotTools')
3 files changed, 9 insertions, 9 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs index e344aa4a37..fce874a4fc 100644 --- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs +++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs @@ -45,7 +45,7 @@ namespace GodotTools.IdeMessaging.CLI if (!Directory.Exists(godotProjectDir)) { - Logger.LogError($"The specified Godot project directory does not exist: {godotProjectDir}"); + Logger.LogError($"The specified Redot project directory does not exist: {godotProjectDir}"); return 1; } diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs index 7bfa07be0b..f3b76aa9fd 100644 --- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs +++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs @@ -282,18 +282,18 @@ namespace GodotTools.IdeMessaging try { - logger.LogInfo("Connecting to Godot Ide Server"); + logger.LogInfo("Connecting to Redot Ide Server"); await tcpClient.ConnectAsync(IPAddress.Loopback, godotIdeMetadata.Port); - logger.LogInfo("Connection open with Godot Ide Server"); + logger.LogInfo("Connection open with Redot Ide Server"); await AcceptClient(tcpClient); } catch (SocketException e) { if (e.SocketErrorCode == SocketError.ConnectionRefused) - logger.LogError("The connection to the Godot Ide Server was refused"); + logger.LogError("The connection to the Redot Ide Server was refused"); else throw; } @@ -317,7 +317,7 @@ namespace GodotTools.IdeMessaging if (!File.Exists(MetaFilePath)) { - logger.LogInfo("There is no Godot Ide Server running"); + logger.LogInfo("There is no Redot Ide Server running"); return; } @@ -330,7 +330,7 @@ namespace GodotTools.IdeMessaging } else { - logger.LogError("Failed to read Godot Ide metadata file"); + logger.LogError("Failed to read Redot Ide metadata file"); } } } @@ -340,7 +340,7 @@ namespace GodotTools.IdeMessaging { if (!IsConnected) { - logger.LogError("Cannot write request. Not connected to the Godot Ide Server."); + logger.LogError("Cannot write request. Not connected to the Redot Ide Server."); return null; } @@ -353,7 +353,7 @@ namespace GodotTools.IdeMessaging { if (!IsConnected) { - logger.LogError("Cannot write request. Not connected to the Godot Ide Server."); + logger.LogError("Cannot write request. Not connected to the Redot Ide Server."); return null; } diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs index c5acc5e2db..bc2815b4fc 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs @@ -211,7 +211,7 @@ namespace GodotTools.Ides { if (!IsAnyConnected(identity)) { - _logger.LogError("Cannot write request. No client connected to the Godot Ide Server."); + _logger.LogError("Cannot write request. No client connected to the Redot Ide Server."); return; } |