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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2018-10-25 18:18:40 +0200
committerGitHub <noreply@github.com>2018-10-25 18:18:40 +0200
commitd47cec43f2f4ef2cd6d1a0acf6e99a9dd8d31eef (patch)
tree5dd8beb564a74a8fd52d98f4ca727077532bfad2 /modules/mono/editor/csharp_project.h
parentdbaa22329761ce7a4d8bab291871b5b5ba359cbe (diff)
parent1aac95a7375e58bacade69ed12f9dade484a03a8 (diff)
downloadredot-engine-d47cec43f2f4ef2cd6d1a0acf6e99a9dd8d31eef.tar.gz
Merge pull request #23162 from neikeq/cc
Proper support for namespaces and other enhancement/fixes
Diffstat (limited to 'modules/mono/editor/csharp_project.h')
-rw-r--r--modules/mono/editor/csharp_project.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index d852139de0..aeeeff50f0 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
+
+Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path);
+
} // namespace CSharpProject
#endif // CSHARP_PROJECT_H