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author | clayjohn <claynjohn@gmail.com> | 2024-10-30 17:04:02 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2024-11-16 22:25:00 -0800 |
commit | 90b4b48b5a9ea1c8b29654576480d9ab672b48b3 (patch) | |
tree | e6ec628430c847313c5ac79183ba47324b91bc9d /modules/multiplayer/multiplayer_spawner.h | |
parent | cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e (diff) | |
download | redot-engine-90b4b48b5a9ea1c8b29654576480d9ab672b48b3.tar.gz |
Ensure shadow material and mesh are not used with wireframe mode
And in the Compatibility renderer actually use the wireframe render mode
Diffstat (limited to 'modules/multiplayer/multiplayer_spawner.h')
0 files changed, 0 insertions, 0 deletions