diff options
author | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-08-11 16:23:14 +0800 |
---|---|---|
committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2021-08-11 18:18:10 +0800 |
commit | 60298328caa445dee7c562fedbefec990b292f5a (patch) | |
tree | 1d21a462def85bd943cdcb4c6ff62fee324d939e /modules/navigation/navigation_mesh_generator.cpp | |
parent | a902f760634432adcb5f74b3b6cd27a7275a320f (diff) | |
download | redot-engine-60298328caa445dee7c562fedbefec990b292f5a.tar.gz |
Improve NavigationMesh typing, parameter validation and documentation
Diffstat (limited to 'modules/navigation/navigation_mesh_generator.cpp')
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 41cd75fd22..74da939e6f 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -138,7 +138,7 @@ void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, cons } } -void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, int p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) { +void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transform, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children) { if (Object::cast_to<MeshInstance3D>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) { MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_node); Ref<Mesh> mesh = mesh_instance->get_mesh(); @@ -515,7 +515,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_transform().affine_inverse(); for (Node *E : parse_nodes) { - int geometry_type = p_nav_mesh->get_parsed_geometry_type(); + NavigationMesh::ParsedGeometryType geometry_type = p_nav_mesh->get_parsed_geometry_type(); uint32_t collision_mask = p_nav_mesh->get_collision_mask(); bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT; _parse_geometry(navmesh_xform, E, vertices, indices, geometry_type, collision_mask, recurse_children); |