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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-14 12:07:03 +0200 |
commit | bdefe5399279ccc37d3f402215236a0ad9642b99 (patch) | |
tree | 35bf85a05f58b3f5d56232621205b1ea8b4ad275 /modules/webxr/webxr_interface_js.cpp | |
parent | e58eb6a26763de8263ecc2eae93119e4817e4016 (diff) | |
parent | 413c11357d039a03a8dca440a01951a637ae936b (diff) | |
download | redot-engine-bdefe5399279ccc37d3f402215236a0ad9642b99.tar.gz |
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
Diffstat (limited to 'modules/webxr/webxr_interface_js.cpp')
-rw-r--r-- | modules/webxr/webxr_interface_js.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 45c1d8ec06..916566fc1b 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -39,6 +39,7 @@ #include "drivers/gles3/storage/texture_storage.h" #include "scene/main/scene_tree.h" #include "scene/main/window.h" +#include "scene/scene_string_names.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/xr/xr_hand_tracker.h" @@ -641,7 +642,7 @@ void WebXRInterfaceJS::_update_input_source(int p_input_source_id) { } Transform3D aim_transform = _js_matrix_to_transform(target_pose); - tracker->set_pose(SNAME("default"), aim_transform, Vector3(), Vector3()); + tracker->set_pose(SceneStringName(default_), aim_transform, Vector3(), Vector3()); tracker->set_pose(SNAME("aim"), aim_transform, Vector3(), Vector3()); if (has_grip_pose) { tracker->set_pose(SNAME("grip"), _js_matrix_to_transform(grip_pose), Vector3(), Vector3()); |