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author | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2024-08-27 13:54:17 -0700 |
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committer | Fredia Huya-Kouadio <fhuyakou@gmail.com> | 2024-08-28 09:50:34 -0700 |
commit | 923b0f2e56bc27abb41dfa5e90c7fbd4eec50b95 (patch) | |
tree | 3c28a7dbbb93f14282d838b8c9b26807894cfa04 /platform/android/export/export_plugin.cpp | |
parent | e439154407721b2e053c38decaa77cb520d22a12 (diff) | |
download | redot-engine-923b0f2e56bc27abb41dfa5e90c7fbd4eec50b95.tar.gz |
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
-rw-r--r-- | platform/android/export/export_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 0fdaca4839..31278cf042 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -2700,7 +2700,7 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP bool immersive = p_preset->get("screen/immersive_mode"); if (immersive) { - command_line_strings.push_back("--use_immersive"); + command_line_strings.push_back("--fullscreen"); } bool debug_opengl = p_preset->get("graphics/opengl_debug"); |