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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-08 11:57:07 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-01-08 11:57:07 +0100 |
commit | c7fb7273c53757739259341152f8f3628b87b2c4 (patch) | |
tree | 2057bff2d8bb5df08e171ae352eb01d6fe64cf95 /platform/android/export/export_plugin.cpp | |
parent | 4aa8e87e5023949c22fe84f35f6da80e7042b215 (diff) | |
parent | 58ae3c577c6baeaae559f71eaa402098250128d9 (diff) | |
download | redot-engine-c7fb7273c53757739259341152f8f3628b87b2c4.tar.gz |
Merge pull request #86811 from TheSofox/light2d-blend-3to4
Added compatibility for Blend Mode in `Light2D`/`PointLight2D` when converting from Godot 3 to 4.
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