diff options
| author | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-24 10:53:17 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-24 10:53:17 +0200 |
| commit | 094e88416ab84cc4e391703453fb46528739cd69 (patch) | |
| tree | a585c1e6f78135c52a2b67b2954e39292c095c6a /platform/android/java/editor | |
| parent | c39c5653077eeda4d2c9b6e48a459b08e8c3b599 (diff) | |
| parent | 0d569bea5dfca80fa97879a93af62090d98073a2 (diff) | |
| download | redot-engine-094e88416ab84cc4e391703453fb46528739cd69.tar.gz | |
Merge pull request #74569 from m4gr3d/setup_play_store_builds_main
Update the gradle build tasks to generate play store builds
Diffstat (limited to 'platform/android/java/editor')
| -rw-r--r-- | platform/android/java/editor/build.gradle | 92 | ||||
| -rw-r--r-- | platform/android/java/editor/src/debug/res/values/strings.xml | 4 |
2 files changed, 69 insertions, 27 deletions
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 9152492e9d..38034aa47c 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -13,22 +13,67 @@ dependencies { } ext { - // Build number added as a suffix to the version code, and incremented for each build/upload to - // the Google Play store. - // This should be reset on each stable release of Godot. - editorBuildNumber = 0 + // Retrieve the build number from the environment variable; default to 0 if none is specified. + // The build number is added as a suffix to the version code for upload to the Google Play store. + getEditorBuildNumber = { -> + int buildNumber = 0 + String versionStatus = System.getenv("GODOT_VERSION_STATUS") + if (versionStatus != null && !versionStatus.isEmpty()) { + try { + buildNumber = Integer.parseInt(versionStatus.replaceAll("[^0-9]", "")); + } catch (NumberFormatException ignored) { + buildNumber = 0 + } + } + + return buildNumber + } // Value by which the Godot version code should be offset by to make room for the build number editorBuildNumberOffset = 100 + + // Return the keystore file used for signing the release build. + getGodotKeystoreFile = { -> + def keyStore = System.getenv("GODOT_ANDROID_SIGN_KEYSTORE") + if (keyStore == null) { + return null + } + return file(keyStore) + } + + // Return the key alias used for signing the release build. + getGodotKeyAlias = { -> + def kAlias = System.getenv("GODOT_ANDROID_KEYSTORE_ALIAS") + return kAlias + } + + // Return the password for the key used for signing the release build. + getGodotSigningPassword = { -> + def signingPassword = System.getenv("GODOT_ANDROID_SIGN_PASSWORD") + return signingPassword + } + + // Returns true if the environment variables contains the configuration for signing the release + // build. + hasReleaseSigningConfigs = { -> + def keystoreFile = getGodotKeystoreFile() + def keyAlias = getGodotKeyAlias() + def signingPassword = getGodotSigningPassword() + + return keystoreFile != null && keystoreFile.isFile() + && keyAlias != null && !keyAlias.isEmpty() + && signingPassword != null && !signingPassword.isEmpty() + } } def generateVersionCode() { int libraryVersionCode = getGodotLibraryVersionCode() - return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber + return (libraryVersionCode * editorBuildNumberOffset) + getEditorBuildNumber() } def generateVersionName() { String libraryVersionName = getGodotLibraryVersionName() - return libraryVersionName + ".$editorBuildNumber" + int buildNumber = getEditorBuildNumber() + return buildNumber == 0 ? libraryVersionName : libraryVersionName + ".$buildNumber" } android { @@ -45,6 +90,7 @@ android { targetSdkVersion versions.targetSdk missingDimensionStrategy 'products', 'editor' + setProperty("archivesBaseName", "android_editor") } compileOptions { @@ -56,6 +102,15 @@ android { jvmTarget = versions.javaVersion } + signingConfigs { + release { + storeFile getGodotKeystoreFile() + storePassword getGodotSigningPassword() + keyAlias getGodotKeyAlias() + keyPassword getGodotSigningPassword() + } + } + buildTypes { dev { initWith debug @@ -64,15 +119,14 @@ android { debug { initWith release - - // Need to swap with the release signing config when this is ready for public release. + applicationIdSuffix ".debug" signingConfig signingConfigs.debug } release { - // This buildtype is disabled below. - // The editor can't be used with target=release only, as debugging tools are then not - // included, and it would crash on errors instead of reporting them. + if (hasReleaseSigningConfigs()) { + signingConfig signingConfigs.release + } } } @@ -82,20 +136,4 @@ android { doNotStrip '**/*.so' } } - - // Disable 'release' buildtype. - // The editor can't be used with target=release only, as debugging tools are then not - // included, and it would crash on errors instead of reporting them. - variantFilter { variant -> - if (variant.buildType.name == "release") { - setIgnore(true) - } - } - - applicationVariants.all { variant -> - variant.outputs.all { output -> - def suffix = variant.name == "dev" ? "_dev" : "" - output.outputFileName = "android_editor${suffix}.apk" - } - } } diff --git a/platform/android/java/editor/src/debug/res/values/strings.xml b/platform/android/java/editor/src/debug/res/values/strings.xml new file mode 100644 index 0000000000..09ee2d77e1 --- /dev/null +++ b/platform/android/java/editor/src/debug/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_editor_name_string">Godot Editor 4 (debug)</string> +</resources> |
