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authorFredia Huya-Kouadio <fhuyakou@gmail.com>2024-08-27 13:54:17 -0700
committerFredia Huya-Kouadio <fhuyakou@gmail.com>2024-08-28 09:50:34 -0700
commit923b0f2e56bc27abb41dfa5e90c7fbd4eec50b95 (patch)
tree3c28a7dbbb93f14282d838b8c9b26807894cfa04 /platform/android/java/lib
parente439154407721b2e053c38decaa77cb520d22a12 (diff)
downloadredot-engine-923b0f2e56bc27abb41dfa5e90c7fbd4eec50b95.tar.gz
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
Diffstat (limited to 'platform/android/java/lib')
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.kt114
1 files changed, 68 insertions, 46 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
index 49e8ffb008..38bd336e2d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.kt
@@ -42,13 +42,16 @@ import android.hardware.Sensor
import android.hardware.SensorManager
import android.os.*
import android.util.Log
+import android.util.TypedValue
import android.view.*
import android.widget.FrameLayout
import androidx.annotation.Keep
import androidx.annotation.StringRes
import androidx.core.view.ViewCompat
+import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsAnimationCompat
import androidx.core.view.WindowInsetsCompat
+import androidx.core.view.WindowInsetsControllerCompat
import com.google.android.vending.expansion.downloader.*
import org.godotengine.godot.error.Error
import org.godotengine.godot.input.GodotEditText
@@ -105,36 +108,26 @@ class Godot(private val context: Context) {
GodotPluginRegistry.getPluginRegistry()
}
- private val accelerometer_enabled = AtomicBoolean(false)
+ private val accelerometerEnabled = AtomicBoolean(false)
private val mAccelerometer: Sensor? by lazy {
mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
}
- private val gravity_enabled = AtomicBoolean(false)
+ private val gravityEnabled = AtomicBoolean(false)
private val mGravity: Sensor? by lazy {
mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY)
}
- private val magnetometer_enabled = AtomicBoolean(false)
+ private val magnetometerEnabled = AtomicBoolean(false)
private val mMagnetometer: Sensor? by lazy {
mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD)
}
- private val gyroscope_enabled = AtomicBoolean(false)
+ private val gyroscopeEnabled = AtomicBoolean(false)
private val mGyroscope: Sensor? by lazy {
mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
}
- private val uiChangeListener = View.OnSystemUiVisibilityChangeListener { visibility: Int ->
- if (visibility and View.SYSTEM_UI_FLAG_FULLSCREEN == 0) {
- val decorView = requireActivity().window.decorView
- decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or
- View.SYSTEM_UI_FLAG_FULLSCREEN or View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
- }}
-
val tts = GodotTTS(context)
val directoryAccessHandler = DirectoryAccessHandler(context)
val fileAccessHandler = FileAccessHandler(context)
@@ -185,7 +178,7 @@ class Godot(private val context: Context) {
private var xrMode = XRMode.REGULAR
private var expansionPackPath: String = ""
private var useApkExpansion = false
- private var useImmersive = false
+ private val useImmersive = AtomicBoolean(false)
private var useDebugOpengl = false
private var darkMode = false
@@ -254,15 +247,9 @@ class Godot(private val context: Context) {
xrMode = XRMode.OPENXR
} else if (commandLine[i] == "--debug_opengl") {
useDebugOpengl = true
- } else if (commandLine[i] == "--use_immersive") {
- useImmersive = true
- window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or // hide nav bar
- View.SYSTEM_UI_FLAG_FULLSCREEN or // hide status bar
- View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
- registerUiChangeListener()
+ } else if (commandLine[i] == "--fullscreen") {
+ useImmersive.set(true)
+ newArgs.add(commandLine[i])
} else if (commandLine[i] == "--use_apk_expansion") {
useApkExpansion = true
} else if (hasExtra && commandLine[i] == "--apk_expansion_md5") {
@@ -336,6 +323,54 @@ class Godot(private val context: Context) {
}
/**
+ * Toggle immersive mode.
+ * Must be called from the UI thread.
+ */
+ private fun enableImmersiveMode(enabled: Boolean, override: Boolean = false) {
+ val activity = getActivity() ?: return
+ val window = activity.window ?: return
+
+ if (!useImmersive.compareAndSet(!enabled, enabled) && !override) {
+ return
+ }
+
+ WindowCompat.setDecorFitsSystemWindows(window, !enabled)
+ val controller = WindowInsetsControllerCompat(window, window.decorView)
+ if (enabled) {
+ controller.hide(WindowInsetsCompat.Type.systemBars())
+ controller.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
+ } else {
+ val fullScreenThemeValue = TypedValue()
+ val hasStatusBar = if (activity.theme.resolveAttribute(android.R.attr.windowFullscreen, fullScreenThemeValue, true) && fullScreenThemeValue.type == TypedValue.TYPE_INT_BOOLEAN) {
+ fullScreenThemeValue.data == 0
+ } else {
+ // Fallback to checking the editor build
+ !isEditorBuild()
+ }
+
+ val types = if (hasStatusBar) {
+ WindowInsetsCompat.Type.navigationBars() or WindowInsetsCompat.Type.statusBars()
+ } else {
+ WindowInsetsCompat.Type.navigationBars()
+ }
+ controller.show(types)
+ }
+ }
+
+ /**
+ * Invoked from the render thread to toggle the immersive mode.
+ */
+ @Keep
+ private fun nativeEnableImmersiveMode(enabled: Boolean) {
+ runOnUiThread {
+ enableImmersiveMode(enabled)
+ }
+ }
+
+ @Keep
+ fun isInImmersiveMode() = useImmersive.get()
+
+ /**
* Initializes the native layer of the Godot engine.
*
* This must be preceded by [onCreate] and followed by [onInitRenderView] to complete
@@ -552,15 +587,7 @@ class Godot(private val context: Context) {
renderView?.onActivityResumed()
registerSensorsIfNeeded()
- if (useImmersive) {
- val window = requireActivity().window
- window.decorView.systemUiVisibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION or // hide nav bar
- View.SYSTEM_UI_FLAG_FULLSCREEN or // hide status bar
- View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
- }
+ enableImmersiveMode(useImmersive.get(), true)
for (plugin in pluginRegistry.allPlugins) {
plugin.onMainResume()
}
@@ -571,16 +598,16 @@ class Godot(private val context: Context) {
return
}
- if (accelerometer_enabled.get() && mAccelerometer != null) {
+ if (accelerometerEnabled.get() && mAccelerometer != null) {
mSensorManager.registerListener(godotInputHandler, mAccelerometer, SensorManager.SENSOR_DELAY_GAME)
}
- if (gravity_enabled.get() && mGravity != null) {
+ if (gravityEnabled.get() && mGravity != null) {
mSensorManager.registerListener(godotInputHandler, mGravity, SensorManager.SENSOR_DELAY_GAME)
}
- if (magnetometer_enabled.get() && mMagnetometer != null) {
+ if (magnetometerEnabled.get() && mMagnetometer != null) {
mSensorManager.registerListener(godotInputHandler, mMagnetometer, SensorManager.SENSOR_DELAY_GAME)
}
- if (gyroscope_enabled.get() && mGyroscope != null) {
+ if (gyroscopeEnabled.get() && mGyroscope != null) {
mSensorManager.registerListener(godotInputHandler, mGyroscope, SensorManager.SENSOR_DELAY_GAME)
}
}
@@ -696,10 +723,10 @@ class Godot(private val context: Context) {
Log.v(TAG, "OnGodotMainLoopStarted")
godotMainLoopStarted.set(true)
- accelerometer_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_accelerometer")))
- gravity_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gravity")))
- gyroscope_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gyroscope")))
- magnetometer_enabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_magnetometer")))
+ accelerometerEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_accelerometer")))
+ gravityEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gravity")))
+ gyroscopeEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_gyroscope")))
+ magnetometerEnabled.set(java.lang.Boolean.parseBoolean(GodotLib.getGlobal("input_devices/sensors/enable_magnetometer")))
runOnUiThread {
registerSensorsIfNeeded()
@@ -724,11 +751,6 @@ class Godot(private val context: Context) {
primaryHost?.onGodotRestartRequested(this)
}
- private fun registerUiChangeListener() {
- val decorView = requireActivity().window.decorView
- decorView.setOnSystemUiVisibilityChangeListener(uiChangeListener)
- }
-
fun alert(
@StringRes messageResId: Int,
@StringRes titleResId: Int,