diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-30 18:57:40 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-11-01 00:35:16 +0100 |
commit | d4c17700aa2f36f69978beda04e42ff2749de270 (patch) | |
tree | 466f774d5fff723d6496e7259529c366fe01855a /platform/haiku | |
parent | 97c8508f5e4f57b1048830d44e76e1f4517fd449 (diff) | |
download | redot-engine-d4c17700aa2f36f69978beda04e42ff2749de270.tar.gz |
style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
Diffstat (limited to 'platform/haiku')
-rw-r--r-- | platform/haiku/SCsub | 2 | ||||
-rw-r--r-- | platform/haiku/detect.py | 42 |
2 files changed, 22 insertions, 22 deletions
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub index bac287ef62..23e5e2e711 100644 --- a/platform/haiku/SCsub +++ b/platform/haiku/SCsub @@ -20,7 +20,7 @@ target = env.Program( command = env.Command('#bin/godot.rsrc', '#platform/haiku/godot.rdef', ['rc -o $TARGET $SOURCE']) -def addResourcesAction(target = None, source = None, env = None): +def addResourcesAction(target=None, source=None, env=None): return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') env.AddPostAction(target, addResourcesAction) diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index aef423b404..e64be0a188 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -18,7 +18,7 @@ def can_build(): def get_opts(): return [ - ('debug_release', 'Add debug symbols to release version','no') + ('debug_release', 'Add debug symbols to release version', 'no') ] def get_flags(): @@ -28,34 +28,34 @@ def get_flags(): def configure(env): is64 = sys.maxsize > 2**32 - if (env["bits"]=="default"): + if (env["bits"] == "default"): if (is64): - env["bits"]="64" + env["bits"] = "64" else: - env["bits"]="32" + env["bits"] = "32" - env.Append(CPPPATH = ['#platform/haiku']) + env.Append(CPPPATH=['#platform/haiku']) env["CC"] = "gcc-x86" env["CXX"] = "g++-x86" - if (env["target"]=="release"): - if (env["debug_release"]=="yes"): + if (env["target"] == "release"): + if (env["debug_release"] == "yes"): env.Append(CCFLAGS=['-g2']) else: - env.Append(CCFLAGS=['-O3','-ffast-math']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) - env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) - env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) + env.Append(CCFLAGS=['-O3', '-ffast-math']) + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np + env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) import methods - env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) |