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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-27 01:07:10 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-30 02:05:49 +0200 |
commit | ce97ddbcb125228cc88fbfdcae932e110ee7daee (patch) | |
tree | f3e2f17be75973806d6f468826e0232cf35b247a /platform/iphone/app_delegate.h | |
parent | e3491a37445014cc3527d6f2c1467063222b2dd8 (diff) | |
download | redot-engine-ce97ddbcb125228cc88fbfdcae932e110ee7daee.tar.gz |
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
- Use lowercase driver names for the `--rendering-driver`
command line argument.
Diffstat (limited to 'platform/iphone/app_delegate.h')
-rw-r--r-- | platform/iphone/app_delegate.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index d6a2292dd2..68cfde6508 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -32,7 +32,7 @@ @class ViewController; -// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again, +// FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented again, // so it can't be done with compilation time branching. //#if defined(OPENGL_ENABLED) //@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { |