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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-09-27 01:07:10 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-30 02:05:49 +0200
commitce97ddbcb125228cc88fbfdcae932e110ee7daee (patch)
treef3e2f17be75973806d6f468826e0232cf35b247a /platform/iphone/app_delegate.h
parente3491a37445014cc3527d6f2c1467063222b2dd8 (diff)
downloadredot-engine-ce97ddbcb125228cc88fbfdcae932e110ee7daee.tar.gz
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
- Use lowercase driver names for the `--rendering-driver` command line argument.
Diffstat (limited to 'platform/iphone/app_delegate.h')
-rw-r--r--platform/iphone/app_delegate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index d6a2292dd2..68cfde6508 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -32,7 +32,7 @@
@class ViewController;
-// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again,
+// FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented again,
// so it can't be done with compilation time branching.
//#if defined(OPENGL_ENABLED)
//@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {