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path: root/platform/iphone/app_delegate.h
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* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-47/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use OpenGL 3.3 core profile instead of compatibility profileClay John2021-10-311-1/+1
* Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio2021-10-301-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* iOS: Vulkan supportSergey Minakov2020-07-251-14/+5
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-3/+5
* Update detect.pySam Green2020-02-211-0/+7
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Resume audio on iOS after phone call or alarmRuslan Mustakov2018-05-071-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-4/+4
* Working on compile issues for iOSBastiaanOlij2017-01-161-2/+0
* Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij2017-01-121-3/+0
* Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij2017-01-121-3/+8
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-1/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+42