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authorreduz <reduzio@gmail.com>2020-10-15 12:29:59 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-10-18 12:28:44 +0200
commitee06a70ea6ac51aa451d55c92b807346458822d7 (patch)
tree94ea8f231fa2590e37a84fe8cefe93965e8328fc /platform/iphone/game_center.h
parent5b6a22e275ef8d8e2ad3b1e8074af4b30c076c27 (diff)
downloadredot-engine-ee06a70ea6ac51aa451d55c92b807346458822d7.tar.gz
Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
Diffstat (limited to 'platform/iphone/game_center.h')
-rw-r--r--platform/iphone/game_center.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 6705674ac6..10c8ef52fb 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -33,7 +33,7 @@
#ifndef GAME_CENTER_H
#define GAME_CENTER_H
-#include "core/object.h"
+#include "core/class_db.h"
class GameCenter : public Object {
GDCLASS(GameCenter, Object);