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author | reduz <reduzio@gmail.com> | 2020-10-15 12:29:59 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-10-18 12:28:44 +0200 |
commit | ee06a70ea6ac51aa451d55c92b807346458822d7 (patch) | |
tree | 94ea8f231fa2590e37a84fe8cefe93965e8328fc /platform/iphone/game_center.h | |
parent | 5b6a22e275ef8d8e2ad3b1e8074af4b30c076c27 (diff) | |
download | redot-engine-ee06a70ea6ac51aa451d55c92b807346458822d7.tar.gz |
Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
Diffstat (limited to 'platform/iphone/game_center.h')
-rw-r--r-- | platform/iphone/game_center.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 6705674ac6..10c8ef52fb 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -33,7 +33,7 @@ #ifndef GAME_CENTER_H #define GAME_CENTER_H -#include "core/object.h" +#include "core/class_db.h" class GameCenter : public Object { GDCLASS(GameCenter, Object); |