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Redot Engine – Multi-platform 2D and 3D game engine
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iphone
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game_center.h
Commit message (
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Author
Age
Files
Lines
*
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-11-10
1
-75
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
/
+1
*
iOS GameCenter: Add authenticate method
Poq Xert
2020-07-27
1
-1
/
+1
*
iOS: Vulkan support
Sergey Minakov
2020-07-25
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix iOS GameCenter connection flow
Evgeny Zuev
2017-10-20
1
-3
/
+6
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-4
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
added response event for game center overlay closing
romulox_x
2015-05-23
1
-0
/
+2
*
Fixed null pointer bug in ios store. added functions to game center to reset ...
romulox_x
2015-05-23
1
-0
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-1
/
+0
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+68