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path: root/platform/iphone/game_center.h
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* iOS Modules: separate main platform code from modulesSergey Minakov2020-11-101-75/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+1
* iOS GameCenter: Add authenticate methodPoq Xert2020-07-271-1/+1
* iOS: Vulkan supportSergey Minakov2020-07-251-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix iOS GameCenter connection flowEvgeny Zuev2017-10-201-3/+6
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-4/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added response event for game center overlay closingromulox_x2015-05-231-0/+2
* Fixed null pointer bug in ios store. added functions to game center to reset ...romulox_x2015-05-231-0/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-1/+0
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+68