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authorMarcelo Fernandez <marcelofg55@gmail.com>2017-09-21 00:31:36 -0300
committerRémi Verschelde <rverschelde@gmail.com>2017-09-23 16:55:00 +0200
commit46af050e93ddda77fd6316b0d041b8e9e6f0cd49 (patch)
treee155e527741cfc132b82b52014967849d30b812f /scene/2d/audio_stream_player_2d.h
parent650e0cf3186df2239cbcb6c178533a09732f3f02 (diff)
downloadredot-engine-46af050e93ddda77fd6316b0d041b8e9e6f0cd49.tar.gz
Rename get_position => get_playback_position and seek_pos => seek on audio classes
Diffstat (limited to 'scene/2d/audio_stream_player_2d.h')
-rw-r--r--scene/2d/audio_stream_player_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 112d05856b..85104fce21 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -72,7 +72,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_position();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;