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authorletheed <letheed@outlook.com>2017-09-10 15:37:49 +0200
committerletheed <letheed@outlook.com>2017-09-20 13:11:10 +0200
commit5ad9be4c24e9d7dc5672fdc42cea896622fe5685 (patch)
treea8811a50265edd940b00e12b9bd522e3e9b4694e /scene/2d/audio_stream_player_2d.h
parentecd226c6a751f8a20766363fd1f2e1e0e2da8fba (diff)
downloadredot-engine-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.gz
Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
Diffstat (limited to 'scene/2d/audio_stream_player_2d.h')
-rw-r--r--scene/2d/audio_stream_player_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 25eff61b76..112d05856b 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -72,7 +72,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_pos();
+ float get_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;