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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-09-29 12:53:28 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-10-07 11:32:33 +0300
commit0103af1ddda6a2aa31227965141dd7d3a513e081 (patch)
treeb0965bb65919bc1495ee02204a91e5ed3a9b56a7 /scene/2d/collision_object_2d.cpp
parent5b7f62af55b7f322192f95258d825b163cbf9dc1 (diff)
downloadredot-engine-0103af1ddda6a2aa31227965141dd7d3a513e081.tar.gz
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
-rw-r--r--scene/2d/collision_object_2d.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 23948c2fd3..df75d34e0f 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -36,12 +36,12 @@
void CollisionObject2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- Transform2D global_transform = get_global_transform();
+ Transform2D gl_transform = get_global_transform();
if (area) {
- PhysicsServer2D::get_singleton()->area_set_transform(rid, global_transform);
+ PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform);
} else {
- PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, global_transform);
+ PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform);
}
bool disabled = !is_enabled();
@@ -81,12 +81,12 @@ void CollisionObject2D::_notification(int p_what) {
return;
}
- Transform2D global_transform = get_global_transform();
+ Transform2D gl_transform = get_global_transform();
if (area) {
- PhysicsServer2D::get_singleton()->area_set_transform(rid, global_transform);
+ PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform);
} else {
- PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, global_transform);
+ PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform);
}
} break;
@@ -153,13 +153,13 @@ uint32_t CollisionObject2D::get_collision_mask() const {
void CollisionObject2D::set_collision_layer_value(int p_layer_number, bool p_value) {
ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
- uint32_t collision_layer = get_collision_layer();
+ uint32_t collision_layer_new = get_collision_layer();
if (p_value) {
- collision_layer |= 1 << (p_layer_number - 1);
+ collision_layer_new |= 1 << (p_layer_number - 1);
} else {
- collision_layer &= ~(1 << (p_layer_number - 1));
+ collision_layer_new &= ~(1 << (p_layer_number - 1));
}
- set_collision_layer(collision_layer);
+ set_collision_layer(collision_layer_new);
}
bool CollisionObject2D::get_collision_layer_value(int p_layer_number) const {